Viking Vengeance

Kingshot Viking Vengeance: Maximize Scores, Wave Tactics & HQ Ratio Guide

Alternates every Tuesday/Thursday (bi-weekly). Unlocks at Town Center Lv.7+. Consists of 20 waves of Viking attacks. Choosing a difficulty slightly above your current power is recommended.

Core Objective

Defend your own city + reinforce allies. Reach ≥50% kill rate for max points. High scores depend on troop allocation, dynamic reinforcement, and HQ optimization.

Defense Rules

Vikings stop attacking your city after it is breached twice; immediately recall troops to reinforce others. For Elite Waves, the reinforced target must be online, otherwise 0 points.

Preparation

Recall all troops and share coordinates for easy reinforcement; do not heal Infantry/Cavalry during the event; join an active Alliance and prioritize online/nearby allies.

Pro Tips

Use "Alt accounts": Send all troops out on alts and reinforce them with your main (to claim 100% kill points). If you cannot send all troops, prioritize sending out Infantry. Keep your 3 strongest Heroes at home.

Event Rewards & Benefits

Viking Vengeance is a primary source for F2P players to obtain "Governor Gear" materials in the late game.

Governor Gear Materials

High rankings provide a steady supply of [Polishing Solution] and [Hardened Alloy], plus some [Design Plan], essential for high-level Governor Gear upgrades.

Expert Baldur Strategy

The 3rd skill of the expert [Baldur] is effective in defensive battles, providing extra event-related gains—a hidden key to maximizing rewards.

Scoring Mechanism Guide

DimensionCore LogicPractical Advice
Home Defense ≥ 50% kill rate = Max Points Once you hold the line, you get max points! Send extra troops to reinforce allies.
Reinforcement 50% of the reinforced player’s score (by contribution) Reinforce "Online" and "Weak" allies; the higher your kill contribution, the more points you get.
Post-Breach Support Support others after your city fails After being breached twice, Vikings stop attacking you. Send all 6 squads out to reinforce allies to keep earning points.
Alliance Bonus Online bonus during Elite Waves (7/14/17) Must reinforce "Online Players." Alliance total score multiplier increases with the number of online members.

Hero & Troop Allocation

Keep your 3 strongest Heroes at home; they are the key to ensuring your own city is not breached.

Send all Infantry/Cavalry to reinforce allies; keep all Archers at home. If you have too many troops to send, prioritize sending out Infantry.

Wave-by-Wave Tactics

Key Action: Prioritize reinforcing players who sent out their Infantry/Cavalry; prioritize online players.

Normal Waves 1-6, 8-13, 15-19

Send all Infantry/Cavalry (max 6 squads) to reinforce allies

Leave only Archers + Heroes at home (0 Infantry/0 Cavalry), so reinforcements’ Infantry take the damage for you.

Elite Waves 7, 14, 17

Recommended Infantry:Cavalry ratio = 5:5 or 6:4 for online targets

Check if the target is online before attacking. Vikings march slowly in these waves, allowing time for manual redeployment.

HQ Waves 10, 20

Reinforce HQ immediately after waves 9/19; recall immediately after settlement

HQ Captain must be the player with the highest rally capacity. 0 Archers; see ratios below.

HQ Waves (10/20) Ratio Details

The core of HQ defense is to ensure it is not breached. Wave 10 focuses on max damage; Wave 20 on survival.

Wave 10 Max Damage
Infantry Cavalry
30%
70%

Enemies are weak. Cavalry have higher output frequency than Archers, ensuring a higher kill contribution.

Wave 20 Survival/Defense
Infantry Cavalry
60%
40%

Enemy damage spikes. Must stack Infantry to tank; otherwise, the frontline Cavalry will fail as the front collapses.

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